Config.yml

#

#Prison-Core

#

#CREATED BY aDragz

#


#Do not change, this is used for updating configs

Version: 216


Features:

  Ranks:

    Enabled: true                                                                                       #Default = true

  Gangs: #Make sure Gangs are also enabled for this feature. [Uses Gangs as Mine Management]

    Enabled: true                                                                                       #Default = true

  Private_Mines: #Make sure Gangs are also enabled for this feature. [Uses Gangs as Mine Management]

    Enabled: true                                                                                       #Default = true

  Sell: #Used for multipliers, tokens etc

    Enabled: true                                                                                       #Default = true

  Transactions: #Admin-Logs

    Enabled: true                                                                                       #Default = true


Type:

  Ranks:

    #Type of ranks system. Either Standard, A-Z or Infinite. (Long limit. So max number is 9,223,372,036,854,775,808)

    Type: Standard #Types = Standard, Infinite                                                          Default = Standard

    #Have multiple servers? Add the name here and it will set the rank just for that server.

    #This is Case sensitive!

    Server_Name: "null" #"null" = no server. Enter server name here, like "Prison".                     Default = "null"


    #The title displayed to the user when they rankup.

    Rankup_Title:

      Enabled: true #If you want this feature enabled or not.                                           Default = true

      Message: "&8&l[&c&lPrison&8&l-&c&lCore&8&l]" #Main message

      Sub_Message: "&8&l[&aYou Ranked up to &fNEXTRANK!&8&l]" #Below sub message


      #Cosmetics

      fadeIn: 10 #Time for the title to fade in.                                                        Default = 10

      fadeOut: 10 #Time for the title to fade out.                                                      Default = 20

      Stay: 10 #How long the title appears for before fading out.                                       Default = 70

  Gangs:

    #Keep invites low to save on lag, depends on your player base.

    Max_Invites: 3 #Gang Invites                                                                        Default = 3

    Max_Members: 5 #Gang Members                                                                        Default = 5


    Chat:

      Default_Value: true #If gang chat is enabled on default                                           Default = true

      Prefix: "#" #Start of the chat. "#Hello" goes into gang chat instead of global.                   Default = "#"


      #

      #Placeholders:

      #

      #GANGNAME = Players gang name

      #SENDERNAME = Players name (default case)     [aDragz]

      #SENDERNAMELOWER = Players name lowercase     [adragz]

      #SENDERNAMEHIGHER = Players name uppercase     [ADRAGZ]

      #MESSAGE = Message without prefix

      #


      Format: "&8[&6GANGNAME&8] &cSENDERNAME &7» &fMESSAGE" #Format in gang chat when a message is sent Default = "&8[&6GANGNAME&8] &cSENDERNAME &7» &fMESSAGE"

  Private_Mine:

    Schematic_Name: "" #To create Schematic, Create using FAWE and run [PrisonCore schematic <name>].   Default = ""

    World: "World" #World name that the mines will generate in. (Case-Sensitive)                        Default = "World"


    #So the mine can generate fully with your build, grab X and Y values from your build.

    #Make sure it is higher than the max upgraded mine. So if your mine is 50x50, but you have buildings to make it look more 'advanced' and

    #colourful, add 30x to here. So the Width value would be 80 [80x80]


    #Help? //Size should help with the calculations


    Width: 100 #Width of the Schematic                                                                  Default = 100

    Height: 100 #Height of the Schematic                                                                Default = 100


    tp_Offset: #Want to spawn on the edge of the mine? Higher or lower? Edit the values here. Example:

      #X: 15 (Adds 15blocks on the X value)

      #Y: -3 (Removes 3blocks - on the Y value)

      #Z: 0 (Doesn't change the Z value)

      X: 0                                                                                             #Default = 0

      Y: 0                                                                                             #Default = 0

      Z: 0                                                                                             #Default = 0


    #Warning: With region flags, they will be set with new region creations, not existing ones.

    Region_Flags:

      BLOCK_BREAK: true #Allows player to break block in mine region                                    Default = true

      BLOCK_PLACE: false #Denies player to place blocks in mine region                                  Default = false

      FALL_DAMAGE: false #If the player can take damage or not                                          Default = false

      ITEM_DROP: false #If the player can drop items or not                                             Default = false

      ITEM_PICKUP: false #If the player can pick items up or not                                        Default = false